Making multi-player space shooter game in 1 day with Unreal Engine
Not really but close (Tutorial to get you start with multi-player, C++, and packaging)
Last week 2 inexperienced “game devs” and I made a game for a 24 hour game jam at NYU thanks to UE4 (and artists who make their artworks publicly available). This is the demo:
I have seen a lot of people saying using Unity is easier than UE4 for small projects but to me UE4 interface is very understandable and makes me feel that I am the one in control.
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